We knew this and tried different verbs and nouns to put the fire out but we failed each time. You had to pour water from a pitcher you were holding onto the fire to extinguish it. We died about 20 times after a fire started in the dining room. You’ll have to squint to figure out what they are. Objects like knives, matches, candlesticks, and other items are scattered in the house. (Think stick people) It was difficult at times to decipher what we were looking at. Visually, you are presented with very primitive graphics. You type basic commands on the screen after reading the text. Together we solved the mystery and came away with the jewels, but believe me, it wasn’t easy at first. I played Mystery House with my wife as I thought she might enjoy it. Soon he was selling Mystery House all over America and so Sierra was born. He brought the game to a few computer stores where the customers went nuts for it. In just a few weeks, Ken created Mystery House. She convinced him and started writing the story and drew the graphics. She had the idea of making her own game and knew Ken who was an expert computer programmer could create it for her. Roberta Williams, (Ken’s wife) became enamored with a text-based adventure game. It was incredible to read all the history behind the massive game company. I recently read Ken Williams’ book on the rise and fall of Sierra as I took a trip to Hawaii. Mystery House may seem primitive but back in 1980, it blew people away. With the jewels in your pocket, you leave the mystery house behind and walk through the front door. You explore a bit more in the basement and discover that Daisy hid the jewels behind a loose brick. A note is found on the floor that tells you something is in the basement. With no other choice, you pull the trigger on a gun and kill Daisy. You find her hiding above the attic in a trap door. You even narrowly escape a dagger being thrown at you! Eventually, after searching the mansion, walking through a nearby forest, and returning to the mansion, it’s clear who the killer is. Walking around the house you pick up clues and weapons. There are creepy notes left in the house and one of them even mentions jewels somewhere in the house! You slowly start crossing characters off the list. You soon find that one of the guests is a killer! As you explore the mansion, you find bodies one-by-one. The door behind you locks and as soon as you leave the room the guests disperse. As you enter the mysterious house, you are greeted by seven guests. Why you are there and whoever invited you, you’ll never know. You control an unnamed character who approaches a large mansion.
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